A downloadable game

NEW DEMO CURRENTLY IN PROGRESS. Material in screenshots, trailers, and videos are subject to change!


 Raised as a Knight of Francia, Mélodie finds herself in an unfamiliar part of the world, or perhaps an entirely different world, after being struck down in a war for her country. Lost and wandering, she meets a Diviner, Sachiko. With Sachiko’s strange abilities, Mélodie can grasp the basics of a language she had never been taught. Sachiko promises to help find Mélodie’s home in exchange for the knight’s protection during her travels. Shortly after, however, visions of a possible future alert the duo to crisis that may yet be averted.

This discovery prompts a journey to warn the world of conflict to come, with the pair meeting new allies, enemies, and all manner of bizarre creatures. Enlisting the help of an epicene Boxer, a vengeful Princess, and a maniacal Water Mage, these five young adults must cross the world and infiltrate a closed nation to end a war before it can begin.

Overcoming the challenges along their path will be no easy task. Foes from parasite-controlled slimes to man-made powerhouses, care must be taken with all combat situations. Turn-based combat will allow you to plan out each action taken by the heroes, each of which has their own strengths and weaknesses. Menacing lords and bosses will test your tactical capability, punishing poor planning with brutal effectiveness.

When not fighting off the evils of the world, you will explore vast wilds, populous cities, and perilous caverns. Temples, facilities, and fortresses also decorate the diverse world of Azateim. Discover nations and peoples with rich culture, all facing their own unique issues. Some may be eager to resolve such problems with flame and steel, while others may listen to reason and settle matters without a drop of blood spilled. Peace can be achieved in all conflicts, but the path must be laid down by you.

It may seem overwhelming at times, but guidance can be found in all parts of the world. Wisdom does not discriminate, with the humble farmer and the accomplished scholar being equally as valuable, as is anyone else between. While many citizens are direct in providing information, some may be more cryptic, or even uncertain in what they are telling you. Where word of mouth fails, written works can prove useful. Collect books, notes, and documents to learn of secret areas, enemy weaknesses, and folk tales that none would dare to relay to an outsider.

Go forth, and fulfill the ambitions of Azateim’s heroes!

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You can support this project on Ko-fi:

https://ko-fi.com/moonbunnystudio

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